Mobile UX Designer Resume
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Charles Bloomberg
PROFESSIONAL SUMMARY
Innovative Mobile UX Designer with over 10 years of experience crafting seamless and engaging user experiences. Proven ability to increase user engagement and app retention through intuitive and creative designs.
PROFESSIONAL Experience
Senior Mobile UX Designer | Company A
May 2020 — Present, Mountain View, USA
• Engineered over 30 mobile application designs, resulting in a 25% increase in user engagement across various products.
• Led cross-functional teams in conducting user research sessions, interviewing over 500 users annually to gather in-depth insights.
• Implemented a new design system that reduced development time by 20% using Sketch, Figma, and Adobe XD.
• Improved app retention by 15% through iterative A/B testing and refining user interface elements.
• Directed usability testing for major app releases, analyzing feedback to inform design improvements and ensure high user satisfaction.
• Led cross-functional teams in conducting user research sessions, interviewing over 500 users annually to gather in-depth insights.
• Implemented a new design system that reduced development time by 20% using Sketch, Figma, and Adobe XD.
• Improved app retention by 15% through iterative A/B testing and refining user interface elements.
• Directed usability testing for major app releases, analyzing feedback to inform design improvements and ensure high user satisfaction.
Mobile UX Designer | Company B
February 2016 — April 2020, Menlo Park, USA
• Designed intuitive mobile experiences for over 50 Facebook app features, enhancing user satisfaction by 18%.
• Conducted detailed user journey mapping and persona creation to support design decisions, leading to a 22% increase in feature adoption.
• Collaborated with product managers and developers to launch 10+ key app updates, ensuring cohesive design and functionality.
• Created and maintained detailed wireframes, prototypes, and high-fidelity mockups using Axure and Proto.io.
• Conducted detailed user journey mapping and persona creation to support design decisions, leading to a 22% increase in feature adoption.
• Collaborated with product managers and developers to launch 10+ key app updates, ensuring cohesive design and functionality.
• Created and maintained detailed wireframes, prototypes, and high-fidelity mockups using Axure and Proto.io.
UX Designer | Company C
June 2012 — January 2016, San Diego, USA
• Delivered over 100 mobile app prototypes, accelerating the development process by 15% through efficient design practices.
• Spearheaded user research initiatives, enhancing app usability and achieving a 17% reduction in user complaints.
• Formulated design guidelines that streamlined the onboarding process for new hires and improved team collaboration.
• Spearheaded user research initiatives, enhancing app usability and achieving a 17% reduction in user complaints.
• Formulated design guidelines that streamlined the onboarding process for new hires and improved team collaboration.
Junior UX Designer | Company D
July 2010 — May 2012, New York, USA
• Assisted in the development of user-centric mobile designs for client projects, gaining recognition for innovative approach.
• Conducted heuristic evaluations and user testing for 15+ mobile apps, providing insights that boosted usability scores by 12%.
• Processed user feedback and integrated findings into the design refinement process, enhancing overall app performance.
• Conducted heuristic evaluations and user testing for 15+ mobile apps, providing insights that boosted usability scores by 12%.
• Processed user feedback and integrated findings into the design refinement process, enhancing overall app performance.
Education
Bachelor of Science in Human-Computer Interaction | Carnegie Mellon University
June 2010
Expert-Level Skills
Mobile UX Design, User Research, Wireframing, Prototyping, Usability Testing, Sketch, Figma, Adobe XD, Axure, Proto.io, Interaction Design, Visual Design, A/B Testing, Design Systems, Cross-Functional Collaboration, Communication